![]() ![]() left click + control = add a room to current group selection or remove it.left click + alt (or the mapper menu move map buttons) = move map.left click + shift + drag = sizing group selection box choosing all rooms in the box on all z-levels.left click + drag = sizing group selection box choosing all rooms in the box on the current z-level.The editing mode can be toggled in the map's right-click menu. The mapper starts in "view-only" mode to prevent accidental edits. Select objects with a left click and then right click to open a context menus and do actions on the selected objects. The editor behaves like the usual WYSIWYG editors. Maps can be comfortably edited by using the visual map editor or by scripts. Remember, you can always find help in Mudlet forums or Discord, etc. If you still don't find any, or if you want to create your own mapping script, see #Making your own mapping script further down below. If your game does not provide a mapping script for you, then you may not see a map at first.įear not! Pre-made mapping scripts for many games are available from Mudlet forums - all topics that have the "mapping script"-prefix on them. A very game-specific Lua script to track where you are, and provide aliases for using the mapper, automatic mapping, etc.The display of the map itself and functions to modify the map in Mudlet, and.Mudlet's mapper is split into two parts for the best compatibility on all games: 1.5.5 Custom room name search function in the generic_mapper.1.5.4 Custom speedwalking and pathfinding.1.4.5.2 Placing the mapper into its own window.1.4.5.1 Placing the mapper into a corner.1.4.4 Add a right-click menu to your mapper. ![]()
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